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Showing posts with label Problematic social media use. Show all posts

Clanker: The Viral AI Slur Fueling Backlash Against Robots and Chatbots

 

In popular culture, robots have long carried nicknames. Battlestar Galactica called them “toasters,” while Blade Runner used the term “skinjobs.” Now, amid rising tensions over artificial intelligence, a new label has emerged online: “clanker.” 

The word, once confined to Star Wars lore where it was used against battle droids, has become the latest insult aimed at robots and AI chatbots. In a viral video, a man shouted, “Get this dirty clanker out of here!” at a sidewalk robot, echoing a sentiment spreading rapidly across social platforms. 

Posts using the term have exploded on TikTok, Instagram, and X, amassing hundreds of millions of views. Beyond online humor, “clanker” has been adopted in real-world debates. Arizona Senator Ruben Gallego even used the word while promoting his bill to regulate AI-driven customer service bots. For critics, it has become a rallying cry against automation, generative AI content, and the displacement of human jobs. 

Anti-AI protests in San Francisco and London have also adopted the phrase as a unifying slogan. “It’s still early, but people are really beginning to see the negative impacts,” said protest organizer Sam Kirchner, who recently led a demonstration outside OpenAI’s headquarters. 

While often used humorously, the word reflects genuine frustration. Jay Pinkert, a marketing manager in Austin, admits he tells ChatGPT to “stop being a clanker” when it fails to answer him properly. For him, the insult feels like a way to channel human irritation toward a machine that increasingly behaves like one of us. 

The term’s evolution highlights how quickly internet culture reshapes language. According to etymologist Adam Aleksic, clanker gained traction this year after online users sought a new word to push back against AI. “People wanted a way to lash out,” he said. “Now the word is everywhere.” 

Not everyone is comfortable with the trend. On Reddit and Star Wars forums, debates continue over whether it is ethical to use derogatory terms, even against machines. Some argue it echoes real-world slurs, while others worry about the long-term implications if AI achieves advanced intelligence. Culture writer Hajin Yoo cautioned that the word’s playful edge risks normalizing harmful language patterns. 

Still, the viral momentum shows little sign of slowing. Popular TikTok skits depict a future where robots, labeled clankers, are treated as second-class citizens in human society. For now, the term embodies both the humor and unease shaping public attitudes toward AI, capturing how deeply the technology has entered cultural debates.

Study Finds Surge in Problematic Social Media Use Among Teenagers

 

A major global study has revealed a significant increase in what it defines as "problematic" social media usage among young people since the onset of the pandemic. 

The research, conducted with nearly 280,000 children aged 11, 13, and 15 across 44 countries, found that the percentage of adolescents engaging with social media in problematic ways grew from 7% in 2018 to 11% in 2022. The Health Behaviour in School-aged Children (HBSC) study recorded above-average figures in England, Scotland, and Wales.

The authors of the study expressed urgent concerns about the potential impacts of digital technology on the mental health and well-being of Europe's youth, urging for increased efforts to encourage healthier online behaviors.

Dr. Jo Inchley, the international co-ordinator of the study from the University of Glasgow, highlighted that problematic use was most prevalent among 13-year-olds, with girls being more likely to experience this than boys. The research also shed light on how much time young people are spending online, with more than a third of adolescents reporting almost constant connection to friends and others throughout the day.

While the report does not suggest that all time spent online is harmful, it found that adolescents who were heavy, yet non-problematic, users of social media enjoyed stronger peer support and better social connections. However, for the minority displaying problematic usage, social media was linked to addiction-like symptoms such as:

- Prioritizing social media over other activities
- Frequent arguments about usage
- Concealing the amount of time spent online
- Difficulty in controlling usage and feelings of withdrawal

The study also raised concerns about the number of teenagers at risk of problematic gaming behavior, particularly among boys. In England, 15% of teenagers were considered at risk—the second highest among all countries studied. The research noted that 46% of boys played games daily, with the figure rising to 52% in England and 57% in Scotland. Notably, 13-year-old boys in England reported the highest rates of extended gaming sessions, with 45% stating they played for at least four hours on gaming days.

The report, published by the European branch of the World Health Organization (WHO), emphasizes both the positive and negative effects of social media use on adolescents. Dr. Hans Henri P. Kluge, the WHO's Regional Director for Europe, called for greater digital literacy education to guide young people in developing a balanced approach to online engagement. He urged governments, health professionals, educators, and parents to act swiftly to mitigate the harmful impacts of social media, which can lead to issues such as depression, anxiety, bullying, and declining academic performance.

Professor Ben Carter from the Institute of Psychiatry, Psychology & Neuroscience described the findings as a valuable addition to the evidence on social media's impact. However, he acknowledged that defining "problematic social media use" remains a challenge, making data collection more difficult. Still, he noted the study provides important insights into the conversation around youth digital habits. 

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